The Watts Works - An interview with David Watts about his 3D scanning studio in Shinjuku,Tokyo
I was on facebook the other week and an old friend had uploaded a picture of herself as a realistic digital character, shot from every angle. After enquiring, she put me in contact with David Watts from Tokyo, the guy behind an interesting process that scans your entire body and converts it into a 3D model.
Basically, David has gathered heaps of SLR cameras and rigged them up so they simultaneously take a photo of you from every angle. Once the shot is taken, they are pieced together on a computer and you have a 3D portrait of yourself to view online or get 3D printed. The level of detail is incredible to say the least.
I contacted David and asked him a few questions about the scanner he built.
In a nutshell, describe the process in simple language.
‘We take 70 overlapping photos of you in the same instant. If two cameras can see a birthmark or some pattern we know where it is relative to the two cameras. Multiply that by 70 cameras and we can know a lot about the whole surface of you.’
What are your backgrounds and interests?
‘I studied Video/3D Animation and kept crashing my computer and then I studied Computer Science to better understand why. Since then I've done a bit of design—antler chandeliers and a couple of wallets and a tiny bit of 3D graphics programming. I want to do more of the latter, hence the 3D scanning business.’Continue Reading14.06 20130
I remember going to Sega world in Sydney at the age of 7 and playing a much-hyped virtual reality boxing game. And it SUCKED. Clunky graphics, delayed reaction times, and a feeling that I had just ported into the Dire Straits ‘Money for nothing’ music video. Wasn’t impressed.
Coming forward almost 20 years, I have a feeling the Oculus Rift is going to change things as far as virtual reality is concerned.
In a nutshell the Oculus rift is a decent crack at a Virtual Reality headset that plays video on a manipulated pixel display.
The Horizontal 110 degree field of view means you don’t see the screen when it’s strapped to your face, resulting in an ‘immersive’ viewing experience. What appears to play inside the headset seems to be dual video screens, which kind of resembles the viewfinder of the ancient Stereograph.
Palmer Lucky, the creator, set out to create ‘Matrix’ experience, where you could ‘plug-in’ and feel like you’re in the game. And if he pulls it off, it could change the way films are created and the video games developed. Possibility a set towards combining the two.
The people developing the headset have raised $2.4m from their Kickstarter campaign. This crowd sourced money is being used to create a developer kit. You can be pre-order one from the website.Continue Reading16.05 20130
Fetch me my slippers and the newspad
Video killed the radio star. Videos, according to a lot of experts, were also meant to kill cinema, but the truth is the experience of cinema is something that we all still enjoy. Cinema is more than just the 120 minutes of film. It’s the Choc-Top, the Maltesers, the person in front with the too big hair-do, the velveteen seats, the curtains opening for the ads- then opening wider for the feature, the trailers, the dolby surround sound, the crackling leader with the film rating, the laughter or screams of people around you.
Cinema lives. Cinema thrives.
Newspapers are going through a tough time in every part of the world and the talk of their imminent demise is deafening. But as Mark Twain once said: “The reports of my death are greatly exaggerated.”Continue Reading08.06 20110